Server Patch R8

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gatekeeper
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Server Patch R8

Post by gatekeeper » Tue Nov 12, 2013 10:54 am

Change Log:
*Fixed a number of dog tags that were showing up as blank in-game.
*Lowered the damage caused by Mobile AA Active Radar missiles to aircraft. The previous damage was incorrectly set too high.
*Added support for live scoreboards on Battlelog. This lets you see the current score and status on a server before joining -- such as the number of targets remaining in Obliteration mode.
*Improved server crash reporting and performance tracking on all platforms. This should further help us identify and fix server crashes going forward.
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swolenator
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Re: Server Patch R8

Post by swolenator » Tue Nov 12, 2013 6:46 pm

glad to see they patched those active missiles somewhat darn things were annoying since they give no warning they are coming before it is too late.

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Re: Server Patch R8

Post by swolenator » Thu Nov 14, 2013 6:43 pm

first client side patch is out. Lets hope it works out well. http://pixelenemy.com/battlefield-4-pc- ... es-listed/


also We are seeing a lot of server crashes at the moment. These are being solved by rolling out a new server patch on PC (Server Update R10). It will take a few hours for this new server version to propagate, but it should be with most servers in a matter of a couple of hours. If you are getting error messages referring to the China Rising expansion pack when trying to join a multiplayer server, please try another server. This error will only appear if a server has not yet updated from server version R9 to R10.

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